01 / BUILDProtection for your work
Select claim corners with a golden shovel, earn 30 claim blocks per hour through play and add trusted friends. Boundary visualisation helps you see what is protected. The claiming system supports long-term homes and community builds.
Survival danger remains part of the experience. The world runs on vanilla Hard difficulty.
/claim · /seeclaims · /home
Read the detailed claiming guide ↗
02 / PROGRESSEight ranks, earned in-game
Players begin as Wanderer and advance through Settler, Resident, Established, Veteran, Elder and Ancient toward Legacy. Playtime matters, but advancement requirements and milestones matter too.
Ranks cannot be bought. Settler requires your starter Journey and your first physical diamond deposit; Resident requires a completed /ah trade. Veteran's mob checklist excludes bosses, while Elder requires the Dragon, Wither, Elder Guardian, Warden and the Revaulting advancement. Legacy is a long-term goal requiring at least 2,500 cumulative hours as well as milestone completion.
/ranks · /milestones · /journey
03 / TRADEAn economy between players
Diamonds underpin Redgully's economy. Use /deposit to bank physical diamonds, /withdraw to withdraw them, and /bal to inspect your account. Filled buy and sell orders let players trade resources with one another; the physical marketplace unlocks when the community project is complete.
Exploration, gathering and building remain meaningful when players supply the things others need.
/deposit · /withdraw · /bal · /buy · /sell · /ah · /project
04 / EXPLOREOne community across editions
Minecraft Java and compatible Bedrock devices connect through a hub to the same Survival world. Use the Navigator compass, /rtp to explore, and BlueMap to see the world.
You don't need a dedicated client modpack. Some consoles may need device-specific connection steps.
/rtp · /survival · /menu
How to join from Bedrock Edition ↗